This book explains the steps in creating a licensed tabletop game and the factors which influence its design using examples, including the designer's first-hand experience of converting the Fallout videogames into Fallout: Wasteland Warfare.
James Sheahan is a game designer with over 28 years' experience working on video games, tabletop games, gamification, experiential games, escape rooms, ad campaigns, and more. James has worked across almost all game genres and platforms, original and licensed IP (including Star Wars and Fallout), and many of the largest global brands.
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