Essential skills for first-time programmers! This easy-to-use book explains the fundamentals of UML. You'll learn to read, draw, and use this visual modeling language to create clear and effective blueprints for software development projects.
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Essential skills for first-time programmers!
>This easy-to-use book explains the fundamentals of UML. You'll learn to read, draw, and use this visual modeling language to create clear and effective blueprints for software development projects. The modular approach of this series--including drills, sample projects, and mastery checks--makes it easy to learn to use this powerful programming language at your own pace.
Inhaltsverzeichnis
<H3> 1: UML Fundamentals<H3> 2: Use Case Diagrams<H3> 3: Introduction to Object-Oriented Design<H3> 4: Workflow Modeling with Activity Diagrams<H3> 5: Modeling Behavior with Sequence Diagrams<H3> 6: Defining Domain Models Using Class Diagrams<H3> 7: Collaboration Diagrams<H3> 8: Further Explanation of Class Diagrams<H3> 9: Further Explanation of Sequence Diagramming<H3> 10: Modeling Behavior with Statechart Diagrams<H3> 11: Architecting with Implementation Diagrams<H3> 12: Using the Object Constraint Language<H3> A: Answers to Mastery Checks