Bücher versandkostenfrei*100 Tage RückgaberechtAbholung in der Wunschfiliale
Ihr Gutschein zum Schulstart: 15% Rabatt11 auf Kalender & Schreibwaren mit dem Code DATUM15
Jetzt einlösen
mehr erfahren
Produktbild: Real-Time Collision Detection | Christer Ericson
Produktbild: Real-Time Collision Detection | Christer Ericson

Real-Time Collision Detection

(0 Bewertungen)15
1425 Lesepunkte
Buch (gebunden)
Buch (gebunden)
142,49 €inkl. Mwst.
Zustellung: Fr, 19.09. - Di, 23.09.
Versand in 7 Tagen
Versandkostenfrei
Empfehlen

Written by an expert in the game industry, this book is a comprehensive guide to the components of efficient real-time collision detection systems. It provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virtual reality applications, and physical simulators. Of the topics covered, a key focus is on spatial and object partitioning through a wide variety of grids, trees, and sorting methods. The author also presents a large collection of intersection and distance tests for both simple and complex geometric shapes.

Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virtual reality applications, and physical simulators.

Of the many topics covered, a key focus is on spatial and object partitioning through a wide variety of grids, trees, and sorting methods. The author also presents a large collection of intersection and distance tests for both simple and complex geometric shapes. Sections on vector and matrix algebra provide the background for advanced topics such as Voronoi regions, Minkowski sums, and linear and quadratic programming.

Of utmost importance to programmers but rarely discussed in this much detail in other books are the chapters covering numerical and geometric robustness, both essential topics for collision detection systems. Also unique are the chapters discussing how graphics hardware can assist in collision detection computations and on advanced optimization for modern computer architectures. All in all, this comprehensive book will become the industry standard for years to come.

Inhaltsverzeichnis

Introduction; Collision Detection Design Issues; A Math and Geometry Primer; Bounding Volumes; Basic Primitive Tests; Spatial Partitioning; Bounding Volume Hierarchies; BSP Tree Hierarchies; Convexity-Based Methods; GPU-Assisted Collision Detection; Numerical Robustness; Geometrical Robustness; Optimization; References; Index

Produktdetails

Erscheinungsdatum
22. Dezember 2004
Sprache
englisch
Seitenanzahl
634
Autor/Autorin
Christer Ericson
Verlag/Hersteller
Produktart
gebunden
Gewicht
1561 g
Größe (L/B/H)
260/208/38 mm
ISBN
9781558607323

Portrait

Christer Ericson

Christer Ericson is a senior principal programmer and the tools and technology lead at Sony Computer Entertainment America in Santa Monica. Before joining Sony in 1999, he was a senior programmer at Neversoft Entertainment. Christer received his Masters degree in computer science from Umeå University, Sweden, where he also lectured for several years before moving to the US in 1996. Christer has served on the advisory board for Full Sail's Game Design and Development degree program since 2002. His interests are varied, but he takes a particular interest in program optimization, a topic he has spoken on at the Game Developers Conference.

Pressestimmen

"Real-Time Collision Detection is an excellent resource that every serious engine programmer should have on his bookshelf. Christer Ericson covers an impressive range of techniques and presents them using concise mathematics, insightful figures, and practical code." Eric Lengyel, Senior Programmer, Naughty Dog

Bewertungen

0 Bewertungen

Es wurden noch keine Bewertungen abgegeben. Schreiben Sie die erste Bewertung zu "Real-Time Collision Detection" und helfen Sie damit anderen bei der Kaufentscheidung.

Christer Ericson: Real-Time Collision Detection bei hugendubel.de. Online bestellen oder in der Filiale abholen.