Militainment, Inc. offers provocative, sometimes disturbing insight into the ways that war is presented and viewed as entertainment-or "militainment"-in contemporary American popular culture. War has been the subject of entertainment for centuries, but Roger Stahl argues that a new interactive mode of militarized entertainment is recruiting its audience as virtual-citizen soldiers.
Inhaltsverzeichnis
Introduction: Chapter 1: All Consuming War: The Spirit of Militarism Chapter 2: Sports and the Militarized Body Politic Chapter 3: Recruiting as Metaphor Chapter 4: Getting Real Chapter 5: War Games Chapter 6: Toying with Militarism