You will start off learning basic concepts and get a bird's-eye view of the enabling technologies to ensure that you feel comfortable with the tools and terminology. From there, you will learn about some of the more popular options in the . NET ecosystem, understand their attributes and shortcomings, and learn why the Uno Platform is ideal for building a cross-platform application that targets Android, iOS, Windows, WASM (Web Assembly), Linux, and MacOS.
Then, you will follow a product release timeline that takes you through building an application, introducing key concepts at every step of the way. Each section of the book is chock full of tips and edge case documentations for the different platforms.
What You Will Learn
Who This Book Is For
Developers who understand some basics of C# and object-oriented programming
Inhaltsverzeichnis
Chapter 1: Introduction to Uno Platform. - Chapter 2: File New Project. - Chapter 3: Your First Page. - Chapter 4: Application Styles. - Chapter 5: Platform Specific Code and XAML. - Chapter 6: Master-Detail Menu and Dashboard. - Chapter 7: Custom Fonts. - Chapter 8: Model-View-ViewModel (MVVM). - Chapter 9: Dependency Injection and Logging. - Chapter 10: Application Navigation. - Chapter 11: Authentication with Azure Active Directory. - Chapter 12: Converters. - Chapter 13: Microsoft Graph, Web APIs, and MyFilesPage. - Chapter 14: Microsoft Graph and Dashboard Menu. - Animations. - Chapter 15: Images and GridView. - Chapter 16: Selectors. - Chapter 17: OneDrive Navigation. - Chapter 18: Offline Data Access. - Chapter 19: Complete App.
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