The return of a classic book about games and play that illuminates the relationship between the well-played game and the well-lived life.
In The Well-Played Game, games guru Bernard De Koven explores the interaction of play and games, offering players—as well as game designers, educators, and scholars—a guide to how games work. De Koven’s classic treatise on how human beings play together, first published in 1978, investigates many issues newly resonant in the era of video and computer games, including social gameplay and player modification. The digital game industry, now moving beyond its emphasis on graphic techniques to focus on player interaction, has much to learn from The Well-Played Game.
Inhaltsverzeichnis
Foreword vii
New Preface xv
Original Preface Invitation to the Game xxi
Descriptions xxiii
1 Searching for the Well-Played Game 1
2 Guidelines 7
3 The Play Community 11
4 Keeping It Going 17
5 Changing the Game 39
6 Ending the Game 59
7 Encore 89
8 People, Places, Things 105
9 Playing for Keeps 117
10 Playing to Win vs. Having to Win 129
11 Completion 137
Appendix A Million Ways to Play Marbles, at Least 145