This volume examines the complexities created by Poké mon GO-the smartphone augmented reality game- from an anthropological perspective. Through detailed text analyses, links to wider issues, and the phenomenology of playing, this collection provides nuanced studies of how Poké mon GO created a new way to inhabit the world.
Inhaltsverzeichnis
Foreword: Pokémonology on the GO by Anne Allison
Introduction: Analyzing the Augmented Reality World of Pokémon GO by Neriko Musha Doerr and Debra J. Occhi
Chapter 1: Pokémon and the Environment by Elle Sentry
Chapter 2: The Politics of Intersecting Landscapes: Chronotopes and Modes of Governmentality of Pokémon GO and the Real World by Neriko Musha Doerr
Chapter 3: Botanizing on the Asphalt: The "Poké-Flaneur" and the Virtual Urban Wildlife of Pokémon GO by Paul Manning
Chapter 4: Social and Affective Implications of Pokémon GO in Japanese Contexts: "Mind your Manners and Have Fun" by Debra J. Occhi
Afterword by Bonnie Nardi