
Inhaltsverzeichnis
Human Crafters Once Again: Supporting Users as Designers in Continuous Co-Design. - End-User Experiences of Visual and Textual Programming. - Enabling end users to create, annotate and share personal information Spaces. - Identity Design in Virtual Worlds. - Using Meta-Modelling for the Construction of an End-User Development Framework. - End-User Development of Information Visualization. - Resolving Data Mismatches in End-User Compositions. - Co-Production Scenarios for Mobile Time Banking. - Co-evolution of End-User Developers and Systems in Multi-tiered Proxy Design Problems. - Meta-design in Co-located Meetings. - Designed by End Users: meanings of technology in the case of everyday life with diabetes. - Cultures of Participation in Community Informatics: A Case Study. - End-User Development: From Creating Technologies to Transforming Cultures. - Objects-to-think-with-together: Rethinking Paperts fusion of design and use in the age of online sociability. - Lightweight End-User Software Sharing. - Decision-Making Should be More Like Programming. - Automated Test Case Generation in End-User Programming. - Component-Based Design and Software Readymades. - TagTrainer: a meta-design approach to interactive rehabilitation technology.
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