Lyra. Lucy. Percy. Once in a generation, a hero emerges whose story enthralls readers worldwide.
Fireborn is an epic quest, perfect for fans of the His Dark Materials and The School for Good and Evil series, that will spin readers into a magical world like no other-and introduce them to an unforgettable new heroine named Twelve.
Ember is full of monsters.
Twelve gave up her name and identity to train in the art of hunting them-so she says. The truth is much more deadly: she trains to take revenge on those who took her family from her.
But when Twelve's new home is attacked, she'll find herself on an unexpected journey, where her hidden past is inescapably intertwined with her destiny-and the very fate of her world.
Fireborn is an epic quest, perfect for fans of the His Dark Materials and The School for Good and Evil series, that will spin readers into a magical world like no other-and introduce them to an unforgettable new heroine named Twelve.
Ember is full of monsters.
Twelve gave up her name and identity to train in the art of hunting them-so she says. The truth is much more deadly: she trains to take revenge on those who took her family from her.
But when Twelve's new home is attacked, she'll find herself on an unexpected journey, where her hidden past is inescapably intertwined with her destiny-and the very fate of her world.

Taschenbuch
The third and final action-packed FIREBORN adventure
'The best kind of children's fantasy story: thrilling and imaginative' B. B. Alston
'The perfect balance of high adventure, breathless action and eerie wonder' Jonathan Stroud
THE FINAL BATTLE IGNITES
The Master stepped closer and the pressure around Phoenix grew vicelike. Despair raged through her. How had she thought she could save everyone, when she couldn't even save herself?
Following the shocking battle at Icegaard, Phoenix and her friends gather with the Hunters, desperate to unite the warring clans before their enemy, the Master, attacks Ember.
The Cavern of Light may offer hope in the form of a legendary weapon, but it lies deep in goblin territory, in the terrifying dark zone of the underground caves. The friends must brave the unknown, facing new and deadly creatures in search of a way to save their world.
As an epic final showdown draws near, Phoenix struggles to protect her friends, determined not to lose anyone else she loves. But the Master is crueller and more powerful than she ever imagined and as Phoenix's past and present collide, unthinkable sacrifices will have to be made to defeat him.
'The best kind of children's fantasy story: thrilling and imaginative' B. B. Alston
'The perfect balance of high adventure, breathless action and eerie wonder' Jonathan Stroud
THE FINAL BATTLE IGNITES
The Master stepped closer and the pressure around Phoenix grew vicelike. Despair raged through her. How had she thought she could save everyone, when she couldn't even save herself?
Following the shocking battle at Icegaard, Phoenix and her friends gather with the Hunters, desperate to unite the warring clans before their enemy, the Master, attacks Ember.
The Cavern of Light may offer hope in the form of a legendary weapon, but it lies deep in goblin territory, in the terrifying dark zone of the underground caves. The friends must brave the unknown, facing new and deadly creatures in search of a way to save their world.
As an epic final showdown draws near, Phoenix struggles to protect her friends, determined not to lose anyone else she loves. But the Master is crueller and more powerful than she ever imagined and as Phoenix's past and present collide, unthinkable sacrifices will have to be made to defeat him.