As a professional, understanding the foundations of drawing, how we process images, and how we interpret what we see are principal skills. This book is an essential visual guide for current and future architects, interior designers, landscape architects, graphic designers, video game designers, animators, and artists.
Inhaltsverzeichnis
Introduction Tools of the Trade Part 1: The Basics 1. Basic Perspective Terms 2. One- Through Six-Point Perspective, an Overview Part 2: One-Point 3. One-Point Perspective Part 3: Reference Points 4. Reference Points Part 4: Two-Point 5. Two-Point Perspective 6. Measuring Point Geometry 7. Horizontal Angles Part 5: Ellipses 8. Ellipses, Spheres, Spiral Forms, and Random Curves Part 6: Inclines 9. Inclined Planes 10. Inclined Cuboids 11. Incline Geometry 12. The Problem of Distant Vanishing points 13. Falling and Rotating Forms 14. Tilted Tapered Forms Part 7: Plan/Elevation View Perspective 15. Plan/Elevation View Perspective Part 8: Three-Point 16. Three-Point Perspective 17. Three-Point Angles 18. Combining One- and Three-Point Perspective 19. Combining Two- and Three-Point Perspective 20. Combining Three-Point Perspective Diagrams 21. Compound Inclines in Two-Point Perspective Part 9: Shadows 22. Shadows 23. Shadows of Round, Spherical, and Curved Objects 24. Positive Shadows 25. Negative Shadows 26. Shadows from Artificial Light Sources 27. Three-Point Shadows Part 10: Reflections 28. Reflections 29. Reflections on Curved Surfaces Part 11: Anamorphic Perspective 30. Anamorphic Perspective Part 12: Curvilinear Perspective 31. Four-Point Perspective 32. Five-Point Perspective 33. Six-Point Perspective Part 13: Miscellaneous 34. Miscellaneous