
This two-volume set, LNCS 15467 and LNCS 15468, constitutes the refereed proceedings of the 17th International Conference on Interactive Digital Storytelling, ICIDS 2024, held in Barranquilla, Colombia, during December 2-6, 2024.
The 21 full papers, 9 short papers, and 11 Late-Breaking Works presented here, were carefully reviewed and selected from 75 submissions. The papers presented in these two volumes are organized under the following topical sections: -
Part I : Theory, History and Foundations; Social and Cultural Contexts; Interactive Narrative Design; Applications and Case Studies.
Part II : Virtual Worlds, Performance, Games and Play; Tools and Systems; Late Breaking Works.
Inhaltsverzeichnis
. -
Virtual Worlds, Performance, Games and Play
.
. - WILDWOOD: Southside Chicago Worldbuilding Through Interactive Digital Narrative.
. - Friendship with AI - Immersive Science Fiction Prototyping for Responsible Innovation.
. - Where s the Finance? : A Transmedia Storytelling Experience to Engage Young Adults in Financial Educational Content.
. - Navigating Sexualization: A Thematic Analysis of Sexualized Character Design in Modern Video Game Narratives.
. - Emotional believability of non-playable game characters.
. - Finding Queerness in Gaming: How Players See LGBTQ+ Themes in Non-Queer Games.
. - Popcorn Movie: Dynamic Narrative Feedback for Spontaneous Live Action Video Storytelling.
. - DreaMR: The Effects of Multisensory Design on Cross-Modal Perception across Genres with Mixed Reality Concert.
. -
Tools and Systems
.
. - Building Visual Novels with Social Simulation and Storylets.
. - A tool for the calculation of characters emotions.
. -
Late Breaking Works
.
. - Teaching Data Storytelling in a Computational Thinking course for Students in Communications careers.
. - El Centro (The Downtown): A Collaborative Transmedia Project among Ibero-American Universities.
. - Subliminal Teaching for Elderly People Through Crossmedia Storytelling.
. - Affective Sound: Developing a Critical Framework for Audio-Based Interactive Digital Narratives.
. - What if we educated students assuming they can think? A plan for a critical education in interactive narratives, games and related fields.
. - Fostering Empathy Through Inclusive Interactive Digital Narratives.
. - Interactive Digital Narratives for modern historical research.
. - Design of knowledge graphs for Interactive Digital Narratives Authoring.
. - Being Water : Collaborating with an LLM in an Interactive Digital Narrative (IDN) as Speculative Aesthetics.
. - Exploring Collaborative Interactive Digital Narrative Creation in Higher Education Through Narrative Analysis: A Case Study on COVID-19 Storytelling.
. - The IDN design model: a proposal for an extended SPP model.
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