"This book guides you in the journey of 3D modeling from the theory with elegant mathematics to applications with beautiful 3D model pictures. Written in a simple, straightforward, and concise manner, readers will learn the state of the art of 3D reconstruction and modeling."
-Professor Takeo Kanade, Carnegie Mellon University
The computer vision and graphics communities use different terminologies for the same ideas. This book provides a translation, enabling graphics researchers to apply vision concepts, and vice-versa, independence of chapters allows readers to directly jump into a specific chapter of interest, compared to other texts, gives more succinct treatment overall, and focuses primarily on vision geometry.
Image-Based Modeling is for graduate students, researchers, and engineers working in the areas of computer vision, computer graphics, image processing, robotics, virtual reality, and photogrammetry.
Inhaltsverzeichnis
Geometry: fundamentals of multi-view geometry. - Geometry prerequisite. - Multi-view geometry. - Computation: from pixels to 3D points. - Feature point. - Structure from Motion. - Modeling: from 3D points to objects. - Surface modeling. - Hair modeling. - Tree modeling. - Façade modeling. - Building modeling.